What Went Wrong and Why: Lessons from AI Research and Applications

AAAI-08 Workshop on

What Went Wrong and Why: Lessons from AI Research and Applications

CALL FOR PAPERS

Submissions due: April 7th, 2008

Bugs, glitches, and failures shape research and development by charting the boundaries of technology; they identify errors, reveal assumptions, and expose design flaws. When a system works we focus on its input/output behavior, but when a problem occurs, we examine the mechanisms that generated behavior to account for the flaw and hypothesize corrections. This process produces insight and forces incremental refinement. In a sense, failures are the mother of necessity, and therefore the grandmother of invention.

Unfortunately, bugs, glitches, and failures are rarely mentioned in academic discourse. Their role in informing design and development is essentially lost. The first What Went Wrong and Why workshop during the 2006 AAAI spring symposium [1,2] started to address this gap by inviting AI researchers and system developers to discuss their most revealing bugs, and relate problems to lessons learned. Revised versions of the articles and the invited talks will be published as a special issue of the AI-Magazine in Summer 2008 [3].

The first workshop clarified that WWWW experiences can be studied at three different levels of abstraction: the Strategic (AI research in general), Tactical (research area) and Execution (project or implementation) levels. An additional category turned out to be the study of how, why and when failures occur in the first place.

The second workshop will continue our analysis of failures in research. In addition to examining the links between failure and insight, we would like to determine if there is a hidden structure behind our tendency to make mistakes that can be utilized to provide guidance in research.

As such, we invite researchers to submit papers (8 pages in AAAI format) connecting problems they have encountered to lessons learned on the tactical or execution level. We would also welcome papers on the study of failures themselves. We encourage authors to elaborate on what they believe was the source cause of the failure, how the problem helped them arrive at a better solution, and to suggest a broader categorization of failures and how to utilize them. Papers should be submitted to submission@whatwentwrongandwhy.org

Important Dates

* Submissions Due: April 7, 2008

* Notifications: April 21, 2008

* Final Papers Due: May 5, 2008

* Workshop: July 13 or 14, 2008 (TBA) in Chicago at AAAI 2008


Chairs: Mehmet H. Göker and Daniel Shapiro

Mehmet H. Göker, PricewaterhouseCoopers, CAR, (mehmet.goker@us.pwc.com)

Daniel Shapiro, CSLI/Stanford University, & Applied Reactivity, Inc. (dgs@stanford.edu)

Program Committee

David Aha (Naval Research Laboratory), Ralph Bergmann (Universität Trier, Lehrstuhl für Wirtschaftsinformatik II), Carl Hewitt (MIT EECS - emeritus), Jean-Gabriel Ganascia (University Pierre et Marie Curie, LIP6), David Leake (Indiana University, Computer Science Department), Doug Lenat (Cycorp Inc.), Ramon Lopez de Mantaras (CSIC Artificial Intelligence Research Institute), Edwina Rissland (University of Massachusetts Amherst, Department of Computer Science), Ted Senator (SAIC).

References:

[1] Shapiro, D., Göker, M. (eds.), 'What Went Wrong and Why: Lessons From AI Research and Applications', Papers from the AAAI Spring Symposium, March 27-29, 2006, Stanford, CA. Technical Report SS-06-08, AAAI Press, Menlo Park, 2006.

[2] A. Abdecker, R. Alami, C Baral, T. Bickmore, E. Durfee, T. Fong, M. Göker, N. Green, M. Liberman, C. Lebiere, J. Martin, G. Mentzas, D. Musliner, N. Nicolov, I. Nourbakhsh, F. Salvetti, D. Shapiro, D. Schreckenghost, A. Sheth, L. Stojanovic, V. SunSpiral, R. Wray, "AAAI Spring Symposium Reports" , AI Magazine, VOl 27, Nr. 3, Fall 2006, pp. 107-112, American Association for Artificial Intelligence (AAAI), Menlo Park, 2006

[3] Shapiro, D. Göker, M. (eds.), 'Special Issue on What Went Wrong and Why", AI Magazine, Vol. 29, Number 2, Summer 2008 (to appear)

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